NVIDIA GeForce2 MX

Product status: Released | Report Error
Overview
Manufacturer
NVIDIA
Original Series
GeForce 2
Release Date
June 28th, 2000
PCB Code
180-10055-0000
P/N Code
600-10055-0101
S/N Code
P55-A03
Model
NVIDIA P55 SKU 101
Graphics Processing Unit
GPU Model
NV11
Architecture
NV10
Fabrication Process
180 nm
Die Size
65 mm2
Transistors Count
20M
Transistors Density
307.7K TRAN/mm2
Pixel Pipelines
2
TMUs
4
ROPs
2
Clocks
Base Clock
175 MHz
Boost Clock
TBD
Memory Clock
166 MHz
Effective Memory Clock
166 Mbps
Memory Configuration
Memory Size
32 MB
Memory Type
SDR
Memory Bus Width
128-bit
Memory Bandwidth
2.7 GB/s
Technologies
  • NVIDIA 2nd Gen T&L
  • NVIDIA HDVP
  • NVIDIA Shading Rasterizer

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Physical
Interface
AGP 4x
Height
1-slot
Power Connectors
-
Multi-GPU Support
Unsupported
Display Outputs
VGA
1 ×
S-Video
1 ×
API Support
DirectX
7.0
Vulkan
-
OpenGL
1.2
OpenCL
-
Shader Model
-

Performance
Pixel Fillrate
350 Pixels/s
Texture Fillrate
700 Texel/s
SPFP Performance
700 FLOPS
Performance per mm2
11 FLOPS/mm2



  ModelInterfaceClocksMemoryBoardGPUGPU Config
THIS
 
NVIDIA GeForce2 MX AGP 4x 175 / 0 / 166 MHz 32MB SDR (128b) NVIDIA P55 NV11 2 : 0 : 4 : 2
NVIDIA GeForce2 MX (P38) AGP 4x 175 / / 166 MHz 32MB SDR (128b) NVIDIA P38 NV11 2 : 0 : 4 : 2
NVIDIA GeForce2 MX LP (P39) AGP 4x 175 / / 166 MHz 32MB SDR (128b) NVIDIA P39 NV11 2 : 0 : 4 : 2
NVIDIA GeForce2 MX LP (P44) AGP 4x 175 / / 166 MHz 32MB SDR (128b) NVIDIA P44 NV11 2 : 0 : 4 : 2



 ModelGPU/Mem Clk (MHz)
MSI GeForce2 32MB Starforce
STARFORCE 815
- / 166
 ModelClocksMemory
NVIDIA GeForce2 Ultra
4 Pixel Pipelines
250 / 230 MHz 64 MB DDR
NVIDIA GeForce2 Ti
4 Pixel Pipelines
250 / 200 MHz 64 MB DDR
NVIDIA GeForce2 Ti Vx
4 Pixel Pipelines
225 / 182 MHz 64 MB DDR
NVIDIA GeForce2 GTS PRO
4 Pixel Pipelines
200 / 200 MHz 64 MB DDR
NVIDIA GeForce2 GTS 32MB
4 Pixel Pipelines
200 / 166 MHz 32 MB DDR
NVIDIA GeForce2 GTS 64MB
4 Pixel Pipelines
200 / 166 MHz 64 MB DDR
NVIDIA GeForce2 MX 400
2 Pixel Pipelines
200 / 166 MHz 32 MB SDR
NVIDIA GeForce2 MX
2 Pixel Pipelines
175 / 166 MHz 32 MB SDR
NVIDIA GeForce2 MX 200
2 Pixel Pipelines
175 / 166 MHz 32 MB SDR
NVIDIA GeForce2 MX Mac Edition
2 Pixel Pipelines
175 / 166 MHz 32 MB SDR
 ModelClocksMemory
NVIDIA Quadro2 MXR/EX
2 Pixel Pipelines
200 / 183 MHz 32 MB SDR
NVIDIA Quadro2 MXR LP
2 Pixel Pipelines
200 / 183 MHz 32 MB SDR
NVIDIA Quadro2 MXR DVI
2 Pixel Pipelines
200 / 183 MHz 32 MB SDR
NVIDIA Quadro2 MXR
2 Pixel Pipelines
200 / 183 MHz 32 MB SDR
NVIDIA Quadro2 Go
2 Pixel Pipelines
143 / 336 MHz 64 MB DDR
NVIDIA GeForce2 MX Mac Edition
2 Pixel Pipelines
175 / 166 MHz 32 MB SDR
NVIDIA GeForce2 MX 400
2 Pixel Pipelines
200 / 166 MHz 32 MB SDR
NVIDIA GeForce2 MX 200
2 Pixel Pipelines
175 / 166 MHz 32 MB SDR
NVIDIA GeForce2 MX
2 Pixel Pipelines
175 / 166 MHz 32 MB SDR
NVIDIA GeForce2 Go 200
2 Pixel Pipelines
143 / 166 MHz 32 MB DDR
NVIDIA GeForce2 Go 100
2 Pixel Pipelines
125 / 166 MHz 16 MB DDR
NVIDIA GeForce2 Go
2 Pixel Pipelines
143 / 166 MHz 64 MB DDR
NVIDIA GeForce2 Go (V)
0 Cores
143 / 166 MHz 64 MB DDR
NVIDIA GeForce2 MX (P38) (V)
0 Cores
175 / 166 MHz 32 MB SDR
NVIDIA GeForce2 MX LP (P39) (V)
0 Cores
175 / 166 MHz 32 MB SDR
NVIDIA GeForce2 MX LP (P44) (V)
0 Cores
175 / 166 MHz 32 MB SDR

GeForce2 MX Overview

The Mainstream GPU. Now available in the iMac!

GeForce2 MX™ brings the power of NVIDIA’s second generation graphics processing units (GPU) to desktop PCs and Apple® Power Mac™ computers. The result—the same stunning visual experience PC users expect from NVIDIA GPUs.

Leveraging the second generation architecture of the GeForce2 GTS, GeForce2 MX is a robust GPU at mainstream price points. GeForce2 MX uniquely incorporates Digital Vibrance Control™ (DVC), which makes all images—including 2D, 3D, and video—brighter and crisper, even on digital flat panels, with the flexibility of the TwinView™ dual-display architecture.

GeForce2 MX Specifications

GeForce2 MX

  • Memory Interface: 64/128-bit SDR, 64-bit DDR
  • Texels per Second: 700 Million
  • Memory Bandwidth: 2.7GB/s

GeForce2 MX 400

  • Memory Interface: 64/128-bit SDR, 64-bit DDR
  • Texels per Second: 800 Million
  • Memory Bandwidth: 2.7GB/s

GeForce2 MX 200

  • Memory Interface: 64-bit SDR
  • Texels per Second: 700 Million
  • Memory Bandwidth: 1.3GB/s

Key Features

TwinView
Finally, with NVIDIA’s TwinView™ dual-display architecture, multiple displays can be supported on a single GPU. Financial analysts can have a second monitor specifically for tracking each data stream, while graphic artists can use an entire screen for palettes and another for editing.

Digital Vibrance Control (DVC)
Digital Vibrance Control™ is a patent-pending innovation for controlling color separation and intensity. With a simple control panel, you select and control the color settings of your display’s entire visual output.

NVIDIA Shading Rasterizer (NSR)
The NVIDIA Shading Rasterizer™ (NSR) combined with the blazing fill rate of an NVIDIA GPU, delivers incomparable resolution and accuracy. Complex scenes are now rich with detail. Features such as per-pixel bump mapping can be utilized to a more dramatic visual effect.

NVIDIA Expands GeForce2 MX Family of GPUs

New GeForce2 MX 200 and 400 Delivers Powerful Graphics Performance for the Mainstream Desktop PC Market

Santa Clara, CA – March 6, 2001 – In an effort to deliver high-performance, feature-rich graphics processing unit (GPU) capabilities to every end-user, NVIDIA® Corporation (Nasdaq: NVDA) today unveiled the GeForce2 MX 200 and 400 GPUs. Featuring the 256-bit core technology of the GeForce2 family, 64 and 128-bit memory interface, and various clock speeds–this family of GPUs brings high-performance desktop GPU performance and capabilities to the value mainstream market.

“The addition of the GeForce2 MX 200 and 400 gives us a well-rounded family of mainstream GPUs with multi-market, high-volume appeal,” stated Dan Vivoli, senior vice president of marketing at NVIDIA. “The value segment of the mainstream market has been demanding GeForce2-class graphics for some time. Now, NVIDIA can offer a complete, high-performance GPU family to meet the needs of our OEMs and their customers.”

The GeForce2 MX family now includes two new GPUs–the original GeForce2 MX (128-bit SDR/64-bit DDR/64-bit SDR solutions); the GeForce2 MX 200 (64-bit SDR solution); and the GeForce2 MX 400 (64-bit DDR/128-bit SDR) – for the most cost-effective, flexible graphics solutions available.

Based on the award-winning GeForce2 MX architecture, introduced in June 2000, GeForce2 MX 200 and 400 each are designed specifically to meet the needs of the volume PC market. Featuring NVIDIA’s patented Digital Vibrance Control and the TwinView display architecture, the GeForce2 MX 200 and 400 also include advanced visual features, such as hardware transform and lighting and per-pixel shading, and provide GeForce 2 – level performance, all at mainstream prices. This rich feature set, combined with low cost, truly makes the GeForce2 MX 200 and 400 a family of GPUs for the masses.

For greater manageability and stability, the GeForce2 MX family of GPUs is based on NVIDIA’s unified driver architecture (UDA). Through UDA, GeForce2 MX 200 and 400 are binary compatible with past, present, and future NVIDIA GPUs, as well as top-to-bottom compatible with all currently manufactured versions of NVIDIA’s graphics processors. This simplifies system administration and is a key element of managing cost-of-ownership or PC life-cycle costs. Only NVIDIA offers this level of compatibility.

The GeForce2 MX 200 and 400 will be available from numerous OEMs and add-in card manufacturers in 30 to 60 days.