NVIDIA GeForce2 MX Mac Edition Graphics Card

Product status: Official | Last Update: 2015-08-12 | Report Error
Overview
Manufacturer
NVIDIA
Original Series
GeForce 2
Release Date
June 28th, 2000
PCB Code
180-P0044-0000
Board Model
NVIDIA P44
Graphics Processing Unit
GPU Model
NV11
Architecture
NV10
Fabrication Process
180 nm
Die Size
65 mm2
Transistors Count
20M
Transistors Density
307.7K TRAN/mm2
Pixel Pipelines
2
TMUs
4
ROPs
2
Clocks
Base Clock
175 MHz
Boost Clock
TBC MHz
Memory Clock
166 MHz
Effective Memory Clock
166 Mbps
Memory Configuration
Memory Size
32 MB
Memory Type
SDR
Memory Bus Width
128-bit
Memory Bandwidth
2.7 GB/s

Physical
Interface
AGP 4x
Height
1-slot
Multi-GPU Support
Unsupported
Display Outputs
VGA
1 ×
API Support
DirectX
7.0
Vulkan
-
OpenGL
1.2
OpenCL
-

Performance
Pixel Fillrate
350 Pixels/s
Texture Fillrate
700 Texel/s




 ModelCoresBoost ClockMemory ClockMemory Config.
Thumbnail
NVIDIA GeForce2 Ultra - -
 
460 Mbps
 
64 MB D1 128b
Thumbnail
NVIDIA GeForce2 Ti - -
 
400 Mbps
 
64 MB D1 128b
Thumbnail
NVIDIA GeForce2 Ti Vx - -
 
364 Mbps
 
64 MB D1 128b
Thumbnail
NVIDIA GeForce2 GTS PRO - -
 
400 Mbps
 
64 MB D1 128b
Thumbnail
NVIDIA GeForce2 GTS 64MB - -
 
332 Mbps
 
64 MB D1 128b
Thumbnail
NVIDIA GeForce2 GTS 32MB - -
 
332 Mbps
 
32 MB D1 128b
Thumbnail
NVIDIA GeForce2 MX 400 - -
 
166 Mbps
 
32 MB SD 128b
Thumbnail
NVIDIA GeForce2 MX - -
 
166 Mbps
 
32 MB SD 128b
Thumbnail
NVIDIA GeForce2 MX 200 - -
 
166 Mbps
 
32 MB SD 64b
Thumbnail
NVIDIA GeForce2 MX Mac Edition - -
 
166 Mbps
 
32 MB SD 128b
 ModelCoresBoost ClockMemory ClockMemory Config.
Thumbnail
NVIDIA GeForce2 Go - -
 
332 MB/s
 
64 MB D1 128b
Thumbnail
NVIDIA Quadro2 Go - -
 
672 MB/s
 
64 MB D1 128b
Thumbnail
NVIDIA GeForce2 MX 400 - -
 
166 MB/s
 
32 MB SD 128b
Thumbnail
NVIDIA Quadro2 MXR - -
 
183 MB/s
 
32 MB SD 128b
Thumbnail
NVIDIA Quadro2 MXR DVI - -
 
183 MB/s
 
32 MB SD 128b
Thumbnail
NVIDIA Quadro2 MXR LP - -
 
183 MB/s
 
32 MB SD 128b
Thumbnail
NVIDIA Quadro2 MXR/EX - -
 
183 MB/s
 
32 MB SD 128b
Thumbnail
NVIDIA GeForce2 MX - -
 
166 MB/s
 
32 MB SD 128b
Thumbnail
NVIDIA GeForce2 MX 200 - -
 
166 MB/s
 
32 MB SD 64b
Thumbnail
NVIDIA GeForce2 MX Mac Edition - -
 
166 MB/s
 
32 MB SD 128b
Thumbnail
NVIDIA GeForce2 Go 200 - -
 
332 MB/s
 
32 MB D1 64b
Thumbnail
NVIDIA GeForce2 Go 100 - -
 
332 MB/s
 
16 MB D1 32b

GeForce2 MX Overview

The Mainstream GPU. Now available in the iMac!

GeForce2 MX™ brings the power of NVIDIA’s second generation graphics processing units (GPU) to desktop PCs and Apple® Power Mac™ computers. The result—the same stunning visual experience PC users expect from NVIDIA GPUs.

Leveraging the second generation architecture of the GeForce2 GTS, GeForce2 MX is a robust GPU at mainstream price points. GeForce2 MX uniquely incorporates Digital Vibrance Control™ (DVC), which makes all images—including 2D, 3D, and video—brighter and crisper, even on digital flat panels, with the flexibility of the TwinView™ dual-display architecture.

GeForce2 MX Specifications

GeForce2 MX

  • Memory Interface: 64/128-bit SDR, 64-bit DDR
  • Texels per Second: 700 Million
  • Memory Bandwidth: 2.7GB/s

GeForce2 MX 400

  • Memory Interface: 64/128-bit SDR, 64-bit DDR
  • Texels per Second: 800 Million
  • Memory Bandwidth: 2.7GB/s

GeForce2 MX 200

  • Memory Interface: 64-bit SDR
  • Texels per Second: 700 Million
  • Memory Bandwidth: 1.3GB/s

Key Features

TwinView
Finally, with NVIDIA’s TwinView™ dual-display architecture, multiple displays can be supported on a single GPU. Financial analysts can have a second monitor specifically for tracking each data stream, while graphic artists can use an entire screen for palettes and another for editing.

Digital Vibrance Control (DVC)
Digital Vibrance Control™ is a patent-pending innovation for controlling color separation and intensity. With a simple control panel, you select and control the color settings of your display’s entire visual output.

NVIDIA Shading Rasterizer (NSR)
The NVIDIA Shading Rasterizer™ (NSR) combined with the blazing fill rate of an NVIDIA GPU, delivers incomparable resolution and accuracy. Complex scenes are now rich with detail. Features such as per-pixel bump mapping can be utilized to a more dramatic visual effect.

NVIDIA Expands GeForce2 MX Family of GPUs

New GeForce2 MX 200 and 400 Delivers Powerful Graphics Performance for the Mainstream Desktop PC Market

Santa Clara, CA – March 6, 2001 – In an effort to deliver high-performance, feature-rich graphics processing unit (GPU) capabilities to every end-user, NVIDIA® Corporation (Nasdaq: NVDA) today unveiled the GeForce2 MX 200 and 400 GPUs. Featuring the 256-bit core technology of the GeForce2 family, 64 and 128-bit memory interface, and various clock speeds–this family of GPUs brings high-performance desktop GPU performance and capabilities to the value mainstream market.

“The addition of the GeForce2 MX 200 and 400 gives us a well-rounded family of mainstream GPUs with multi-market, high-volume appeal,” stated Dan Vivoli, senior vice president of marketing at NVIDIA. “The value segment of the mainstream market has been demanding GeForce2-class graphics for some time. Now, NVIDIA can offer a complete, high-performance GPU family to meet the needs of our OEMs and their customers.”

The GeForce2 MX family now includes two new GPUs–the original GeForce2 MX (128-bit SDR/64-bit DDR/64-bit SDR solutions); the GeForce2 MX 200 (64-bit SDR solution); and the GeForce2 MX 400 (64-bit DDR/128-bit SDR) – for the most cost-effective, flexible graphics solutions available.

Based on the award-winning GeForce2 MX architecture, introduced in June 2000, GeForce2 MX 200 and 400 each are designed specifically to meet the needs of the volume PC market. Featuring NVIDIA’s patented Digital Vibrance Control and the TwinView display architecture, the GeForce2 MX 200 and 400 also include advanced visual features, such as hardware transform and lighting and per-pixel shading, and provide GeForce 2 – level performance, all at mainstream prices. This rich feature set, combined with low cost, truly makes the GeForce2 MX 200 and 400 a family of GPUs for the masses.

For greater manageability and stability, the GeForce2 MX family of GPUs is based on NVIDIA’s unified driver architecture (UDA). Through UDA, GeForce2 MX 200 and 400 are binary compatible with past, present, and future NVIDIA GPUs, as well as top-to-bottom compatible with all currently manufactured versions of NVIDIA’s graphics processors. This simplifies system administration and is a key element of managing cost-of-ownership or PC life-cycle costs. Only NVIDIA offers this level of compatibility.

The GeForce2 MX 200 and 400 will be available from numerous OEMs and add-in card manufacturers in 30 to 60 days.