ARM Mali-400 Graphics Processing Unit (GPU)

Graphics Processing Unit
Memory Configuration
API Support
Shader Model


    The ARM® Mali-400 is the world's first OpenGL® ES 2.0 conformant multi-core GPU and provides 2D and 3D acceleration with performance scalable up to 1080p resolutions, while maintaining ARM leadership on power and bandwidth efficiency.With support for 2D vector graphics through OpenVG 1.1 and 3D graphics through OpenGL ES 1.1 and 2.0, the Mali-400 provides a complete graphics acceleration platform, based on open standards.Scalable from 1 to 4 cores, the Mali-400 enables a wide range of different use cases, from mobile user interfaces up to smartphones, tablets and DTVs, to be addressed with a single IP. One single driver stack for all multi-core configurations simplifies application porting, system integration and maintenance. Multicore scheduling and performance scaling is fully handled within the graphics system, with no special considerations required from the application developer.The provision of an industry standard AMBA® AXI interface makes integration of the Mali-400 into system-on-chip designs straight-forward, and also provides a well-defined interface for connecting to other bus architectures. ARM is in the unique position to provide an optimized compute platform that uses ARM® Cortex® processors, Mali GPU and ARM CoreLink™ CCI-400 technologies. This heterogeneous approach means that a range of applications are more efficiently processed when shared between the CPU and the GPU. This makes full use of the inherent capabilities of each system component to achieve the best possible balance of power and performance.The Mali-400 has a fully programmable architecture providing high-performance support for both shader-based and fixed-function graphics APIs. It provides class leading anti-aliasing capabilities ensuring optimal image quality, with virtually no performance overhead. A wide range of third party applications, middleware and tools support through theARM Mali ecosystem program. These are pre-validated with other ARM hardware and software products, as well as a wide array of third party applications and content. 
    Advanced tile-based deferred rendering and local buffering of intermediate pixel statesReduced memory bandwidth overhead and lower power consumption
    Efficient alpha blending of multiple layers in hardwareUnlimited number of blended layers without additional bandwidth consumption or unexpected performance drops
    Full Scene Anti-Aliasing (FSAA) using rotated grid multi samplingSignificantly higher quality and performance than alternative oversampling methods
    Integrated MMU based on standard ARM MMUAllows virtualization of GPU memory resources and fine-grained memory protection
    Fully autonomous GPUEnables maximum parallelization of CPU and GPU tasks
    Independent CPU and GPU power managementMaximize battery life, minimize heat dissipation
    Fully optimized production quality software driversMaximum efficiency with low memory fragmentation, reduced integration time and cost, reduced support burden

    Mali-400 MP1

    Frequency210MHz 500MHzin 40nm LP in 28nm HPM
    Throughput23Mtri/s, 210Mpix/s 55Mtri/s, 500Mpix/sin 40nm LP in 28nm HPM

    Mali-400 MP4

    Frequency210MHz 500MHzin 40nm LP in 28nm HPM
    Throughput23Mtri/s, 840Mpix/s 55Mtri/s, 2.0Gpix/sin 40nm LP in 28nm HPM
    Anti-Aliasing4xAA 16xAA4x Multi-Sampling with virtually no performance drop 16xAA outperforming all implementations of comparable quality
    API SupportOpenGL ES 1.1/2.0Full support for next-generation and legacy 2D/3D graphics applications
    Bus InterfaceAMBA® AXICompatible with a wide range of bus interconnect and peripheral IP
    L2 Cache8KB - 256KBConfigurable L2 cache optimized for graphics data traffic
    Memory SystemMMUMemory Management Unit
    Multi-Core Scaling1 to 4 coresA single IP covering a wide range of markets and price/performance points